Creating 3D Ice Cube in Adobe Photoshop
In this tutorial, I will describe the making of 3d ice-cube using Photoshop. For 3d ice cube, a 2d shape – i.e. square – is converted into a 3d shape and get textured and light-effects. It’s quite interesting process. Let’s start.
1. Create a new-document. Set the custom size of 800*600 pixels and resolution of 72 px/ inch.
2. Give this layer some layer-styles including inner-glow & gradient overlay. First of all, unlock the background layer by double-clicking on it. Then, click on fx and select inner glow.
3. Set the values of inner-glow according to the snapshot.
4. Select gradient-overlay from the left window-pane and set the values:
5. Select the rounded-rectangle tool from the toolbar and set its radius to 10 px.
6. Create a square of size 200*200 px.
7. Open 3D-tool-palette. Enter the source as a ‘work path’ and click on create.
8. From the option bar, select the ‘rotate-3d-object’ and rotate it.
9. Select the second icon in 3d-palette i.e. meshes and set the values according to the following snapshot.
10. In this properties panel, select the third icon and set the contour shape and bevel values.
11. Now, select the third button in the 3d-layers palette i.e. materials. There is an entry for each face of the shape including the bevel. From the properties panel of each face, I will change the material of the shape.
12. First of all, select the first option and open the properties panel by double clicking on the icon before each entry. Now click on the icon in front of diffuse (to which the red arrow is pointing), from the options, select replace-texture. (Download the ice-texture from internet in a jpeg or any other picture format.) Browse the texture-file on computer and click ok.
13. Right-click on texture button and select edit-UV-properties. Set the UV scale and offset values according to the snapshot.
14. The front-face of the cube will be like this:
15. Now select the front-bevel material from the material list and apply the following properties:
16. Repeat step 13 to change the UV scale and offset.
17. Now, select the extrusion-material from the material-palette. Load the diffuse & bump textures and set the settings as below:
18. Set the UV settings as below:
19. The ice cube will now look like this:
20. The ice cube is ready. Go to the layers-palette and give the cube some layer-style. Click on fx, and select drop-shadow. Set the settings as the snapshot below:
21. Viola! 3d-ice cube is ready.